top of page
thediceydm

Magic Item: Gambler's Shoes




Gambler’s Shoes

Requires attunement

These fine leather shoes have embroidered hexes on the outside of each shoe. They magically change size to fit whoever is attuned to them.


As a bonus action, the wearer of these shoes can click their heels together granting them incredible speed or crippling slowness. For the next minute the creature’s movement becomes 1d12 times 5 feet (5-60 feet).


The wearer of these shoes can call on the gods of luck to grant them special abilities. Once per day, as a reaction, before you roll a d20 you can choose to roll two instead. You choose which to use now, the other roll is reserved and can be applied before another later d20 roll.


A twist of fate. If your reserved roll has not been used, the DM can choose to apply it for you on any d20 roll.

12 views0 comments

Recent Posts

See All

Comments


bottom of page